HL2TD

Abilities, which are purchased from the Battle Upgrader NPC, are used during matches to give you an edge against your opponent. Abilities come in both passive and active variants.

Only a single active ability is permitted and has a cooldown time in between each use.

Two passive abilities may be used in a match whose effects are constant through out the match.

Below are two tables of the active and passive abilities respectively.
Active Abilities
 
Name
Description
Deep Freeze
Freezes enemy in place for 5 seconds.
Medkit
Heals one life.
Nuke
All enemies in your lane either take 500 damage or lose 30% health, whichever is more.
Overdrive
Target tower has 75% increased damage for 10 seconds.
Overload
Target tower has 100% increased attack speed for 10 seconds.
Zap
Instantly kills target enemy.
Passive Abilities
 
Name
Description
Charisma
All friendly non-ultimate towers attack 25% faster.
Commander
All friendly non-ultimate towers deal +10% damage.
Haste
Base movespeed in increased by 100.
Investor
Start the game with -$50 and +50 income.
Poison
Enemy base movespeed is decreased by 75.
Restoration
Heals one life every 120 seconds.
Sabatoge
All enemy non-ultimate towers deal -5% damage and attack 15% slower.
Tactician
Active ability cooldown reduced by 25%.
Will Power
Active ability duration increased by 100% and cooldown increased by 50%.